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 Design System Creation 

Crafting a Design System from the ground up.

My Role

Lead designer

Interaction designer

Visual designer

Team Leader

Product Owner

Tools

Sketch

Invision

Figma

Product Type

Web App

Client   / 

NWEA (now HMH)

Overview

 

To address fragmented user experiences and inefficiencies across development teams, I conceptualized and built a company-wide interaction style guide, then evolved it into a fully accessible Design System. This system became the source of truth for scalable, consistent, and accessible design, reducing development time while significantly improving usability for millions of users.

Problems

 1. Inconsistent User Experiences 

With over 10 departments creating content, UX inconsistency led to confusion and inefficiency.

 2. Lack of Cross-Team Alignment 

Teams worked in silos, resulting in misaligned design patterns and fragmented branding.

 3. Inefficient Development Workflows 

Lack of reusable components created redundant work, slowing down releases.

 4. Limited Accessibility Standards 

Products lacked consistent accessibility implementations, making them less inclusive.

Opportunity Statement

Inconsistent design and development practices across products lead to fragmented user experiences, extended production times, and accessibility gaps. By establishing a universally accessible design system, we can do the following:

Streamline workflow graphic

Streamline workflows

Cross-team alignement graphic

Enhance cross-team alignment

WCAG graphic

Ensure adherence to WCAG accessibility standards

Cohesive graphic

Deliver a cohesive, scalable user experience

The MVP

The first iteration of the design system focused on essential components and workflows:

01.

Core UI components

Slide deck, for cross-dept. collaboration session, outlining the components to be created first:

Slide deck for cross-department collaboration

02.

Accessibility integration

Designed with accessibility in mind

Accessibility guidelines image

03.

Guidelines for design consistency

Cross-department alignment is crucial for a unified experience.

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Cross-department alignement graphic

04.

Reusable code assets

Accelerate development cycles

Reusable code graphic
Evolution & Growth
Presentation graphic

Executive Buy-In

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Presented strategy to
the C-suite, securing top-down engagement

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Accessibility graphic

Scaled Accessibility

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Partnered with a11y advocates to embed accessibility across components

Building a design system graphic

Built Interactive System

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Developed robust DSM using for seamless integration into design workflows.

Long-term Impact

Teams saved 30% in design and development time while significantly enhancing user experience consistency across domain spaces, products, and brand.

Bar chart showing 30% time saved due to design system

A Major Maturity Milesone

By leveraging modern interaction patterns, accessibility compliance practices, reusable code snippets, and company-wide communication tools, the creation of the design system marked a major milestone in the company’s design and development maturity.

Design sytem example for feedback colors
Design sytem example for colors
Design sytem example for Do's and Don'ts
Design sytem example for Checkboxes
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